Abstract

BackgroundThe study of gait at self-selected speed is important. Traditional gait laboratories being relatively limited in space provide insufficient path length, while treadmill (TM) walking compromises natural gait by imposing speed variables. Self-paced (SP) walking can be realized on TM using feedback-controlled belt speed. We compared over ground walking vs. SP TM in two self-selected gait speed experiments: without visual flow, and while subjects were immersed in a virtual reality (VR) environment inducing natural visual flow.MethodsYoung healthy subjects walked 96 meters at self-selected comfortable speed, first over ground and then on the SP TM without (n=15), and with VR visual flow (n=11). Gait speed was compared across conditions for four 10 m long segments (7.5 – 17.5, 30.5 – 40.5, 55.5 – 65.5 and 78.5-88.5 m).ResultsDuring over ground walking mean (± SD) gait speed was equal for both experimental groups (1.50 ± 0.13 m/s). Without visual flow, gait speed over SP TM was smaller in the first and second epochs as compared to over ground (first: 1.15 ±0.18 vs. second: 1.53 ± 0.13 m/s; p<0.05), and was comparable in the third and fourth (1.45 ± 0.19 vs. 1.49 ± 0.15 m/s; p>0.3). With visual flow, gait speed became comparable to that of over ground performance already in the first epoch (1.43 ± 0.22 m/s; p>0.17). Curve fitting analyses estimated that steady state velocity in SP TM walking is reached after shorter distanced passed with visual flow (24.6 ± 14.7 m) versus without (36.5 ± 18.7 m, not statistically significant; p=0.097). Steady state velocity was estimated to be higher in the presence of visual flow (1.61 ± 0.17 m/s) versus its absence (1.42 ± 1.19 m/s; p<0.05).ConclusionsThe SP TM walking is a reliable method for recording typical self-selected gait speed, provided that sufficient distance is first passed for reaching steady state. Seemingly, in the presence of VR visual flow, steady state of gait speed is reached faster. We propose that the gait research community joins forces to standardize the use of SP TMs, e.g., by unifying protocols or gathering normative data.

Highlights

  • The study of gait at self-selected speed is important

  • Consistent with the results described above for TMS3 and TMS4 (i.e., Figure 3), the estimated gait speed reached during the presumed steady state phase, is higher (1.61 ± 0.17 m/s) in the presence of virtual visual flow (EXPERIMENT B) as compared to SP TM walking without virtual visual flow (1.42 ± 1.19 m/s; EXPERIMENT A; p < 0.05)

  • The findings underline that walking on a SP TM is not fully identical to over ground walking in terms of gait speed development mostly because the required walking distance to reach a steady state level of gait speed is longer when using SP TM

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Summary

Introduction

Traditional gait laboratories being relatively limited in space provide insufficient path length, while treadmill (TM) walking compromises natural gait by imposing speed variables. Self-paced (SP) walking can be realized on TM using feedback-controlled belt speed. We compared over ground walking vs SP TM in two self-selected gait speed experiments: without visual flow, and while subjects were immersed in a virtual reality (VR) environment inducing natural visual flow. A solution to the paradox has been proposed suggesting that self-paced (SP) walking can be realized on TM with the use feedback-controlled speed which adjusts the TM speed to the user [3]. Most recent studies have compared comprehensively SP TM walking with fixed speed TM walking; using body markers setups and motion capture systems. To the best of our knowledge, explicit comparison with over ground walking performance was not evaluated

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