Abstract
A model of a Boolean game with only one free parameter p that denotes the strength of local interaction is proposed wherein each agent acts according to the information obtained from his neighbors in the network, and those in the minority are rewarded. The simulation results indicate that the dynamic of the system is sensitive to network topology, whereby the network of larger degree variance, i.e., the system of greater information heterogeneity, leads to less system profit. The system can self-organize to a stable state and perform better than the random choice game, although only the local information is available to the agents. In addition, in heterogeneity networks, the agents with more information gain more than those with less information for a wide extent of interaction strength p.
Submitted Version (Free)
Published Version
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.