Abstract

AbstractIn convergent systems, the interplay between tectonics, erosion, and sedimentation controls the orogenic evolution. The nature of the interactions between these factors is still elusive due to the complex feedbacks that operate across different temporal and spatial scales. Here, we investigate these feedbacks with analog models of landscape evolution designed to account for both tectonic forcing and surface processes, using a water‐saturated granular material that allows to simulate contemporary brittle deformation and surface processes. The deformation is imposed by the movement of a rigid backstop, and surface processes are triggered by simulated rainfall and runoff. We vary the convergence velocity, rainfall rate, and basal angle of the box, testing how different boundary conditions affect the balance between tectonics and surface processes. We measure the competition between input fluxes (tectonics) and output fluxes (erosion) of material, showing how sedimentation strongly affects the balance between these fluxes. The results suggest that the experimental equilibrium between tectonics and erosion can be achieved, in the analog models, only for low convergence rates (about 10 mm hr−1) and/or for high basal angle (>2°, limited sedimentation). If the foreland is overfilled with sediments and/or if convergence velocity is higher, channels decrease their erosional efficiency, moving the dynamic equilibrium between tectonics and erosion toward the former.

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