Abstract

In a multiagent system, transitioning from a centralized to a distributed decision-making strategy can introduce vulnerability to adversarial manipulation. We study the potential for adversarial manipulation in a class of graphical coordination games where the adversary can pose as a friendly agent in the game, thereby influencing the decision-making rules of a subset of agents. The adversary's influence can cascade throughout the system, indirectly influencing other agents’ behavior and significantly impacting the emergent collective behavior. The main results in this paper focus on characterizing conditions under which the adversary's local influence can dramatically impact the emergent global behavior, e.g., destabilize efficient Nash equilibria.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.