Abstract
In order to simulate human speech, connectionism has developed several techniques for representation of frames and scripts. These models are able to solve some of the shortcomings of classical cognitive systems. Specifically, classical systems are unable to control when a chunk of knowledge has to be activated and what part of the chunk should be more activated. Instead, connectionist systems can use degrees in mobilizing to try this case. However, connectionism has also some limitations if considered as models of human mind, but they also are a point of interest to the application in the prosecution textual. Besides, we examinate the plausibility of any of these approaches used in computers and their implications in our own connectionist model.
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