Abstract
Computer graphics is the most versatile and most powerful means of communication between a computer and a human being. It is no wonder that scientists make an increasing appeal to computer graphics techniques. Standardization in the area of computer graphics has conferred portability upon graphical application programs as well as device independence. Besides these important advantages of standardization, the “programmer portability” is a real benefit, especially among scientists whose main interest is in their research and not in computer science. In this paper a number of (de facto) graphics standards, will be discussed, viz. the Core Graphics System (Core) the Graphical Kernel System (GKS) Computer Graphics Metafile (CGM), formerly Virtual Device Metafile (VDM) . . . . . . .
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