Abstract

On the part of the audience, immersion is the sensation of »losing« oneself in an artificially created world. Most of the research on this topic has located immersion in cinematic media, computer games or virtual-reality spaces. Focusing on the Alsfelder Passionsspiel (1501–1517), this paper aims at extending this interpretation to demonstrate that immersion is not only present in such media, but is also the basic method used to heighten the emotional, psychological and intellectual effect of religious and moral edification in the passion play. Much like modern media operate to actualize fictional worlds, the play deftly appeals to a range of senses in the audience in order to implement certain religious insights presented in the piece. The shift of consciousness that occurs is, at its most basic level, evoked through a skillful manipulation of the unitary logic of space and time, employing refined techniques in language, plotting and staging, as well as a juxtaposing referential religious knowledge against fiction.

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