Abstract

This chapter looks at the implementation and evaluation of mobile learning scenarios with locationbased features, done under the project COLLAGE (Collaborative Learning Platform Using Game-like Enhancements). Five scenarios are examined. Evaluating different implementations within the same project gives an appraisal of the technical and pedagogical value of the mobile learning scenarios, but also informs the research community of appropriate evaluation models and evaluation parameters, which are lacking in the game-based mobile learning with location-based components. The project responds to questions about designing mobile learning scenarios that are pedagogically sound and attractive to secondary school students, and presents the pedagogical evaluation of the effectiveness of mobile gamebased learning scenarios in the COLLAGE platform. The project makes a case for a close collaboration with teachers and students in elaborating and validating complex mobile learning scenarios.

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