Abstract

Evolving dependency magnets, i.e., software modules upon which a large number of other modules depend, is always a hard task. As Robert C. Martin has nicely summarized it (see http://www.oodesign.com/design-principles.html), fundamental problems of bad design that hinder evolution include immobility, i.e., difficulty in reuse, rigidity, i.e., the tendency for software to be difficult to change and fragility, i.e., the tendency of the software to break in many places every time it is changed. In such cases, developers are reluctant to evolve the software to avoid facing the impact of change. How are these fundamentals related to schema evolution? We know that changes in the schema of a database affect a large (and not necessarily traced) number of surrounding applications, without explicit identification of the impact. These affected applications can then suffer from syntactic and semantic inconsistencies – with syntactic inconsistency leading to application crashes and semantic inconsistency leading to the retrieval of data other than the ones originally intended. Thus, the puzzle of gracefully facilitating the evolution of data-intensive information systems is evident, and the desideratum of coming up with engineering methods that allow us to design information systems with a view to minimizing the impact of evolution, a noble goal for the research community.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.