Abstract
Foveated rendering provides an idea for improving the image synthesis performance of neural radiance fields (NeRF) methods. In this paper, we propose a scene-aware foveated neural radiance fields method to synthesize high-quality foveated images in complex VR scenes at high frame rates. Firstly, we construct a multi-ellipsoidal neural representation to enhance the neural radiance field's representation capability in salient regions of complex VR scenes based on the scene content. Then, we introduce a uniform sampling based foveated neural radiance field framework to improve the foveated image synthesis performance with one-pass color inference, and improve the synthesis quality by leveraging the foveated scene-aware objective function. Our method synthesizes high-quality binocular foveated images at the average frame rate of 66 frames per second (FPS) in complex scenes with high occlusion, intricate textures, and sophisticated geometries. Compared with the state-of-the-art foveated NeRF method, our method achieves significantly higher synthesis quality in both the foveal and peripheral regions with 1.41-1.46× speedup. We also conduct a user study to prove that the perceived quality of our method has a high visual similarity with the ground truth.
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More From: IEEE transactions on visualization and computer graphics
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