Abstract

This paper presents an active wide-baseline triple-camera measurement system designed especially for 3D modeling in general outdoor environments, as well as a novel parallel surface refinement algorithm within the multi-view stereo (MVS) framework. Firstly, the pre-processing module converts the synchronized raw triple images from one single-shot acquisition of our setup to aligned RGB-Depth frames, which are then used for camera pose estimation using iterative closest point (ICP) and RANSAC perspective-n-point (PnP) approaches. Afterwards, an efficient dense reconstruction method, mostly implemented on the GPU in a grid manner, takes the raw depth data as input and optimizes the per-pixel depth values based on the multi-view photographic evidence, surface curvature and depth priors. Through a basic fusion scheme, an accurate and complete 3D model can be obtained from these enhanced depth maps. For a comprehensive test, the proposed MVS implementation is evaluated on benchmark and synthetic datasets, and a real-world reconstruction experiment is also conducted using our measurement system in an outdoor scenario. The results demonstrate that (1) our MVS method achieves very competitive performance in terms of modeling accuracy, surface completeness and noise reduction, given an input coarse geometry; and (2) despite some limitations, our triple-camera setup in combination with the proposed reconstruction routine, can be applied to some practical 3D modeling tasks operated in outdoor environments where conventional stereo or depth senors would normally suffer.

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