Abstract

Future 4G cellular networks are featured with high data rate and improved coverage, which will enable realtime video multicast and broadcast services. Scalable video coding is very appropriate for wireless multicast service because it allows to choose different modulation and coding schemes (MCSs) for different video layers and can provide good video quality to users in good channel conditions while still maintaining reasonable video quality for other users. In order to apply scalable video coding to wireless multicast streaming, it is important to choose appropriate MCS for each video layer and to determine the right resource allocation among multiple video sessions. In this paper we propose a two-step dynamic programming algorithm that finds the optimal total system utility of all users where the system utility can be a generic non-negative, non-decreasing function of received rate. Our algorithm supports variable layer size and thus allows flexibility during the video encoding process. Simulation results show that our algorithm offers significant improvement on the video quality over a naive algorithm and an adapted greedy algorithm, especially in the scenarios with multiple real video sequences and limited radio resources.

Full Text
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