Abstract

Narrative has been a means by which to pass culture down through the generations, to help people understand their environments, and to provide a sense community and identity through telling and listening as well as the unique features of the characters and stories themselves. The most familiar surviving stories that connect us to our ancestors take the form of folklore and mythology. Games, too, have served many of the same functions as storytelling. In modern times, games and storytelling are no less prevalent, although the particular forms they take and functions they fulfill have been vastly expanded. Narrative gaming has become extremely popular, allowing for the consumption of both regional heritage and global multiculturalism. This essay will explore the roles of these contemporary narratives and provide an analysis of the transition from the traditional narrative to the live role-playing game.

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