Abstract
AbstractIn this work we consider three well-studied broadcast protocols: push, pull and push&pull. A key property of all these models, which is also an important reason for their popularity, is that they are presumed to be very robust, since they are simple, randomized and, crucially, do not utilize explicitly the global structure of the underlying graph. While sporadic results exist, there has been no systematic theoretical treatment quantifying the robustness of these models. Here we investigate this question with respect to two orthogonal aspects: (adversarial) modifications of the underlying graph and message transmission failures.We explore in particular the following notion of local resilience: beginning with a graph, we investigate up to which fraction of the edges an adversary may delete at each vertex, so that the protocols need significantly more rounds to broadcast the information. Our main findings establish a separation among the three models. On one hand, pull is robust with respect to all parameters that we consider. On the other hand, push may slow down significantly, even if the adversary may modify the degrees of the vertices by an arbitrarily small positive fraction only. Finally, push&pull is robust when no message transmission failures are considered, otherwise it may be slowed down.On the technical side, we develop two novel methods for the analysis of randomized rumour-spreading protocols. First, we exploit the notion of self-bounding functions to facilitate significantly the round-based analysis: we show that for any graph the variance of the growth of informed vertices is bounded by its expectation, so that concentration results follow immediately. Second, in order to control adversarial modifications of the graph we make use of a powerful tool from extremal graph theory, namely Szemerédi’s Regularity Lemma.
Highlights
We develop two novel methods for the analysis of randomized rumour-spreading protocols
Randomized broadcast protocols are highly relevant for data distribution in large networks of various kinds, including technological, social and biological networks
We explore up to which fraction of edges an adversary needs to be allowed to delete at each vertex to slow down the process by a significant amount of time, i.e. by rounds
Summary
Randomized broadcast protocols are highly relevant for data distribution in large networks of various kinds, including technological, social and biological networks. For P ∈ {push, pp}, let T P denote the number of rounds needed to inform at least n − n/ log n vertices.
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