Abstract

Line segment matching in two or multiple views is helpful to 3D reconstruction and pattern recognition. To fully utilize the geometry constraint of different features for line segment matching, a novel graph-based algorithm denoted as GLSM (Graph-based Line Segment Matching) is proposed in this paper, which includes: (1) the employment of three geometry types, i.e., homography, epipolar, and trifocal tensor, to constrain line and point candidates across views; (2) the method of unifying different geometry constraints into a line-point association graph for two or multiple views; and (3) a set of procedures for ranking, assigning, and clustering with the line-point association graph. The experimental results indicate that GLSM can obtain sufficient matches with a satisfactory accuracy in both two and multiple views. Moreover, GLSM can be employed with large image datasets. The implementation of GLSM will be available soon at https://skyearth.org/research/.

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