Abstract

This article exhibits a reward-based incentive mechanism for file caching in delay-tolerant networks. In delay-tolerant networks, nodes use relay’s store-carry-forward paradigm to reach the final destination. Thereby, relay nodes may store data in their buffer and carry it till an appropriate contact opportunity with destination arises. However, the relays are not always willing to assist data forwarding due to a limited energy or a low storage capacity. Our proposal suggests a reward mechanism to uphold and to sustain cooperation among relay nodes. We model this distributed network interaction as a non-cooperative game. Namely, the source node offers to the relay nodes a positive reward if they accept to cache and to forward a given file successfully to a target destination, whereas the relay nodes may either accept or reject the source deal, depending on the reward attractiveness and on their battery status (their actual energy level). Next, full characterizations of both pure and mixed Nash equilibria are provided. Then, we propose three fully distributed algorithms to ensure convergence to the Nash equilibria (for both pure equilibrium and mixed equilibrium). Finally, we validate our proposal through extensive numerical examples and many learning simulations and draw some conclusions and insightful remarks.

Highlights

  • Communication networks, whether they are wired or wireless, require that the end-to-end link always exists between a sender and a recipient

  • We introduce a mechanism for file caching in delay-tolerant networks (DTNs) through sustaining cooperation among relay nodes by offering them a reward

  • We showed that the Nash equilibrium of this game has some good fairness features

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Summary

Introduction

Communication networks, whether they are wired or wireless, require that the end-to-end link always exists between a sender and a recipient. Higher energy efficiency and enhanced network availability/robustness can be achieved Such a network provides modular solutions to assist data transmission within intermittent forwarding where steady connectivity is hard or even impossible to establish. In a DTN context, when the source–relay encounter takes place (i.e. they are into communication range of each other), the source transmits its content files to the relay This latter stores/caches them, it waits arbitrarily until it experiences a link opportunity and forwards them to the target destination. We build a rewarding mechanism encouraging the relay nodes to participate in the forwarding game We believe such a scheme makes sense in DTN and can improve the overall network performance metrics

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