Abstract

The development of animation technology is currently very rapid, but to animate a three-dimensional object beforehand must be done by preparing the framework manually. Also in the real world, when two objects collide, they do not penetrate each other. When a collision occurs, the interaction force will change the original state of two objects, such as position, trajectory, and direction. The purpose of this study focuses on the rigid body in a three dimensional rigging model arrangement for car animation scenarios on a bumpy road. This approach focuses on reducing manual movement by animators when animating three-dimensional car models. The result is to make a car animation on a bumpy road well, then the arrangement of the framework on the car has a mass = 1946 kg and gravity = -981.001 cm / s 2 . As well as knowing the results of the animated motion of the car on a bumpy road with a tolerance of distance between the car's wheels and the trajectory of 4.44 cm without applying a rigid body to the arrangement of the car's frame. While the motion animation of the car on a bumpy road with good results where the tolerance of the distance between the car wheels and the track is 0.045 cm after applying a rigid body to the arrangement of the car's frame.

Highlights

  • The purpose of this study focuses on the rigid body in a three dimensional rigging model arrangement for car animation scenarios on a bumpy road

  • Investigasi Gaya Kontak/Impak Pada Main Landing Gear Pesawat Komuter Dengan Pendekatan MultiBody Simulation (MBS) Rigid Models

Read more

Summary

MENABRAK DINDING

Setelah semua persiapan kerangka kendali selesai dibuat, maka selanjutnya adalah menggabungkan kerangka kendali tersebut dengan model mobil tiga dimensi agar setiap bagian mobil seperti roda dan badan mobil dapat digerakkan. Gambar 3 di atas menunjukkan proses pemasangan kerangka kendali roda depan bagian kanan dan kiri. Skenario Jalan Bergelombang Berikut gambar 6 yang menunjukkan hasil keseluruhan dari setiap proses penyusunan kerangka dan implementasi rigid body. Pada gambar tersebut terlihat jelas keseluruhan bagian serta daftar bagian-bagian model, bagian penyusunan kerangka, dan bagian dari implementasi rigid body yang menempel pada model mobil. Skenario Jalan Bergelombang frame 60 Pada gambar 10 menunjukkan model mobil bergerak dan pada frame ke 75 dan kurva menunjukan perubahan pada posisi sumbu Z ke arah bawah. Skenario Jalan Bergelombang frame 75 Pada gambar 11 menunjukkan model mobil bergerak dan pada frame ke 85 dan kurva menunjukan perubahan pada posisi sumbu Z ke arah atas. Artinya perubahan tersebut terjadi karena adanya tumbukan pada frame ke 105, sehingga model mobil bergerak melewati jalan yang bergelombang tersebut sesuai dengan kontur jalan tersebut

Koordinat Lintasan
Rigid Body
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.