Abstract
The rising popularity of electronic devices with gesture recognition capabilities makes the gesture-based human-computer interaction more attractive. Along this direction, tracking the body movement in 3D space is desirable to further facilitate behavior recognition in various scenarios. Existing solutions attempt to track the body movement based on computer version or wearable sensors, but they are either dependent on the light or incurring high energy consumption. This paper presents RF-Kinect, a training-free system which tracks the body movement in 3D space by analyzing the phase information of wearable RFID tags attached on the limb. Instead of locating each tag independently in 3D space to recover the body postures, RF-Kinect treats each limb as a whole, and estimates the corresponding orientations through extracting two types of phase features, Phase Difference between Tags (PDT) on the same part of a limb and Phase Difference between Antennas (PDA) of the same tag. It then reconstructs the body posture based on the determined orientation of limbs grounded on the human body geometric model, and exploits Kalman filter to smooth the body movement results, which is the temporal sequence of the body postures. The real experiments with 5 volunteers show that RF-Kinect achieves 8.7° angle error for determining the orientation of limbs and 4.4cm relative position error for the position estimation of joints compared with Kinect 2.0 testbed.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.