Abstract

The articulation of art and science has been an important source of innovation and groundbreaking contributions in many domains throughout history. In this paper, we revisit the concept of interactive art, from an interaction design perspective, aiming at identifying the interaction approaches that emerge in interactive art examples found in the literature and also in other non-academic sources, such as online communities and digital games. Moreover, we investigate the use of frameworks and methodologies to support the design of interactive art. Results of this study illustrate the ways interaction approaches found in interactive art examples can inspire novel forms of interaction, which can also be useful in the design of interactive systems without artistic intent. Furthermore, frameworks and methodologies to support the design and evaluation of interactive art provide different ways to approach the design of interactive systems, giving focus to experiential aspects that otherwise could be overlooked. Lastly, we outline a research agenda to encourage research on interactive art from an interaction design perspective.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call