Abstract

As a young and emerging field in social human–robot interaction (HRI), semantic-free utterances (SFUs) research has been receiving attention over the last decade. SFUs are an auditory interaction means for machines that allow emotion and intent expression, which are composed of vocalizations and sounds without semantic content or language dependence. Currently, SFUs are most commonly utilized in animation movies (e.g., R2-D2, WALL-E, Despicable Me), cartoons (e.g., “Teletubbies,” “Morph,” “La Linea”), and computer games (e.g., The Sims) and hold significant potential for applications in HRI. SFUs are categorized under four general types: Gibberish Speech (GS), Non-Linguistic Utterances (NLUs), Musical Utterances (MU), and Paralinguistic Utterances (PU). By introducing the concept of SFUs and bringing multiple sets of studies in social HRI that have never been analyzed jointly before, this article addresses the need for a comprehensive study of the existing literature for SFUs. It outlines the current grand challenges, open questions, and provides guidelines for future researchers considering to utilize SFU in social HRI.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.