Abstract

Some people are attempting to expand the service industry through networking, while others are working to undermine it. These individuals are evil actors whose sole purpose is to disturb the routine services by disrupting networking equipment through different types of attacks. Among them, Distributed Denial of Service Attacks (DDoS) are the most suitable choice of weapon. These attacks can quickly render a service capacity and unavailability of services resulting in massive financial losses. DDoS attacks have continued to expand in frequency, quantity, and intensity despite the availability of wide variety of traditional prevention, detection and mitigation solutions. Traditional solutions are static in nature and lacks a quantitative decision framework. In order to deal with shifting attacker dynamics, we need highly programmable adaptive technologies and a new networking paradigm in the form of software defined networks. In this paper we present a brief review Software-defined networking based solutions along with Game theory based approaches for defending against DDoS attacks.

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