Abstract

A reverse engineering innovative design method is proposed in this paper. The core of this method is mesh editing, namely, blending the features from multiple objects together to construct a new model. Firstly, the parts of interest to users are divided from the existing meshes, then mesh fusion, and finally local deformation of the fused mesh is implemented according to some constraints. This method facilitates design and knowledge reuse by leveraging 3D digital design applications. So the difficulty of modeling and development costs of new products can be reduced, the efficiency of modeling can be improved.

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