Abstract

A concept of responsive computer systems is presented. The emerging responsive systems demand fault-tolerant and real-time performance in parallel and distributed computing environments. A new design framework for responsive systems is introduced. It is based on a fundamental problem of consensus. Then, a new measure of responsiveness for specifying fault tolerance and real-time requirements is described. Next, the design methodologies for fault-tolerant, real-time and responsive systems are discussed, and novel techniques for introducing redundancy for improved performance and dependability are illustrated.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.