Abstract

New features brought by 5 G New Radio V2X (NR-V2X) support multiple vehicular communication types (unicast, groupcast, and broadcast) to coexist in road scenarios. However, the current standard does not specify the resource scheduling approach for groupcast to support such a new feature, which may severely degrade its packet delivery performance impacted by other communication types. In this paper, we investigate the scheduling and resource allocation approaches for a groupcast-based application, vehicle platooning, under the environment characterizing this new feature. We first analyze two baseline resource allocation approaches, i.e., Semi-persistent Scheduling (SPS) stated in the 3 rd generation partnership project (3GPP) and Random Selection (RS), based on the metric of packet collision probability. Subsequently, considering the issues from baseline approaches, we develop an Improved Random Selection (IRS) scheme to decrease the collision probability. We further propose to employ Deep Deterministic Policy Gradient (DDPG) algorithm to overcome the impact of inter-vehicle collaboration in the platoon based on local information. A Monte Carlo simulator is then used to verify the analytical models' results. The numerical results show that IRS significantly mitigates the packet collision probability compared with the baselines. Meanwhile, DDPG outperforms IRS in terms of the packet collision probability as well as average scheduled delay and is more robust to the change in the environment.

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