Abstract

Human anatomy is a biology field that studies human body which consists of intricate and complex piece of engineering in which every assembly has an important role. This subject is considered to be very complex and thus need an advanced technology to help users learning this course more effectively. In this study, we propose and report our research strategy and progress to build a constructive play on human anatomy system based on finger motion gesture of Leap Motion controller (LMC). This LMC device can detect hand gestures and fingers’ motion and translate it into interaction input. Then, we utilize holographic display to portray our 3D human anatomy as its output. In detail, the research strategy of this paper consists of research plan, general framework and general architecture of the developed system. Then, we also present our current development of constructive anatomy learning system. In this future, we will discuss in more detail about the development stage.

Highlights

  • Construction play can enhance a preschool child the aptitude to count, order, measure, classify, and compile each of units in achieving the unity of a desired shapes or objects [1]

  • In this research, we propose the use of digital three-dimensional (3D) displays to be taken into account to represent those construction blocks or pieces of human anatomy parts

  • Identifying game-based learning activities of construction play: this phase is in charge in terms of identifying the appropriate game type activities of construction play in which it must be aligned with the environment of pyramid holographic display

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Summary

Introduction

Construction play can enhance a preschool child the aptitude to count, order, measure, classify, and compile each of units in achieving the unity of a desired shapes or objects [1]. In this research, we propose the use of digital three-dimensional (3D) displays to be taken into account to represent those construction blocks or pieces of human anatomy parts. This is due to the digital 3D in this era has attracted significant consideration in entertainment [4], medical fields [5], and the digital signage [6]. Kids can view and surround a 3D hologram object from many perspectives flexibly and conveniently without need to wear any glasses or anything because it appears as if it exists in the real world This way will still keep the nature of social interaction and discussion among kids during construction play [13]. The sections elaborate about existing studies in this field, research plan (step by step of how we conduct our research), general framework of the develop system (a big picture of how leap motion is used for interactive input and its connection to hologram as output) and we at the last section presents our current development progress with its technical detail

Literature Review
Research Plan
Projecting 3D object models into holographic display
General Framework of Developed System
Leap Motion Gesture Recognition
Current Development
Conclusion
Full Text
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