Abstract

The branch of computer science is concerned with making computers behave like humans. Artificial intelligence includes game playing, expert systems, neural networks, natural language, and robotics. Currently, no computers exhibit full artificial intelligence (that is, are able to simulate human behaviour). The greatest advances have occurred in the field of games playing. The best computer chess programs are now capable of beating humans. Today, the hottest area of artificial .intelligence is neural networks, which are proving successful in a number of disciplines such as voice recognition and natural-language processing. There are several programming languages that are known as AI languages because they are used almost exclusively for AI applications

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.