Abstract

In order to study the influence of visual language and multi-screen interaction technology on VR animation, this paper analyzes the modeling design, color design, lighting design, lens design and graphic design of VR animation by means of literature analysis and case analysis, taking the current popular movies and games as examples. Modeling design provides different screen styles for VR animation, color and lighting design will deepen the atmosphere rendering, lens design provides a stronger sense of immersion, graphic design provides a visual reference point for the audience. On this basis, it analyzes the problems of human-computer interaction and plot coherence, technical and artistic problems faced by VR animation. This research will help to promote the theoretical development of visual language of VR animation and provide the basis for the development of human-computer interaction technology.

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