Abstract
Table tennis is a sport that is easy to learn, difficult to master, and fun to play, and is arguably one of the most brain-burning sports in sports. As grip training is the foundation of table tennis training, it is important to study intelligent grip training methods for table tennis in order to improve the level of competition and training. Based on this, this paper combines computerized somatosensory technology to build a table tennis grip training system, so as to realize the optimal design of table tennis grip training system.
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