Abstract

Camellia oleifera fruit pickers are essential for improving picking efficiency and promoting the Camellia oleifera industry. However, it is challenging to develop pickers that meet user needs. Current design tools and methods have limitations, such as a single model, poor synergy between integrated models, and subjective bias when analysing user requirements and translating them into product attributes. To solve these problems, this study proposes a new design decision model based on the Fuzzy Analytic Hierarchy Process (FAHP), Function Analysis System Technique (FAST), Theory of Inventive Problem Solving (TRIZ Theory), and extension transformation theory. The model was developed and applied to design an Camellia oleifera fruit picker. In this paper, an empirical investigation of an Camellia oleifera base in Wuhan was carried out, and multi-level demand analysis was used to identify the design demands in the behavioural process; FAHP was used to calculate the demand weights to clarify the design focus; expert knowledge was used to convert the demands into specific product functional features, and FAST was used to decompose these features to find the contradictory conflicts; TRIZ theory was used to determine the principles of resolving the contradictions, and the extension transformation theory were used to generate the creative design solutions for the products. By integrating FAHP, FAST, TRIZ theory and the extension transformation theory, the subjective bias in product design is eliminated, the design decision-making process is improved, and new methods and ideas are provided for the design of oleaginous tea fruit pickers and similar products. Finally, the conceptual design of an Camellia oleifera fruit picking machine was produced. However, the conceptual design has yet to be subjected to exhaustive simulation experiments and prototype testing. Future research will focus on conducting the necessary simulations, prototypes, and field tests to fully assess the feasibility and effectiveness of the design and make the required iterative improvements accordingly to commercialize the product eventually.

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