Abstract
Gamification design has been developed in many fields and has been applied in the field of education. Numerous studies have shown that games can be an effective persuasion tool. Non-native speakers of Chinese generally learn Chinese calligraphy in the form of teaching, to improve the enthusiasm and fun of learning, this paper puts forward the way of persuasion games to practice Chinese calligraphy. We analyzed the main views and behavioral needs of international students on Chinese calligraphy learning. Based on the results of our interview, we discussed how we designed a persuasion game for learning Chinese calligraphy that is suitable for non-native Chinese speakers.
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