Abstract

The new mode of combining desktop virtual reality teaching system with traditional teaching is a new means of teaching, which breaks through the limitation of traditional teaching in time and space. This paper analyzes the feasibility and key technologies of the desktop virtual reality teaching system, and proposes the technical scheme and modeling of the desktop virtual reality teaching system that is feasible in the modern computer course teaching, and discusses the design and implementation of a desktop virtual reality teaching system with three-dimensional object display, three-dimensional space display and virtual scene construction. In this paper, a new stereo image generation algorithm is proposed, which is used to realize the technical scheme of the system. The abstraction of the complete virtual reality system is summarized into the physical geometry module, the scene module and the function module, etc. The texture mapping technology and the tree-structured scene modeling technology are applied to the solid geometry modeling and scene modeling of the virtual environment, and the resource occupancy of the system is controlled to a lower level while creating the virtual environment realism.

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