Abstract

This article uses computer big data methods to simulate and model the emergence of creative innovations in performances. Use computer symbolization theory and computer recognition technology to express different creative elements of performing arts on a computer. According to the characteristics of performing arts, we realize the computer modelling method based on projection decomposition and realize the segmentation and reorganization of video data with parallel and multi-core fast algorithms. The results show that the system can effectively improve the practicability, reliability and efficiency of the stage design.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call