Abstract

With the current development of science and technology, technology provides a new carrier for music, and the form and quantity of music are constantly expanding. The way people come into contact with music is no longer just radio, but also TV, mobile phones, computers, etc. The number of music and video bundling is increasing, and the amount of music in independent art forms is decreasing. The integration between industries has made the combination of vision and hearing closer, music visualization has become more mature, and the art emerging in this form has also become the mainstream of music art. This paper studies music visualization through the case study method, content analysis method and literature analysis method to analyze the current development status of music visualization from two aspects: streaming media and games. On this basis, this paper studies the development trend and prospects of the future music and music industry, providing reference suggestions for the future development of the music industry.

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