Abstract

This paper argues that, from the perspective of interactive prototyping and experience, the hardware technology based on open source and thinking, can promote further development of interaction design research. The purpose of this paper is to explore the design methodology considering interactive prototype design process and experiencing process, and provide theoretical and technical support for the design of interactive products, with open source resources as the platform and task method. The results show that the open source code can be obtained in a variety of formats, and can be freely and easily modified to solve the design problems encountered by individuals or teams, to support the design goals. Through open source resources everyone can get electronic components and a variety of materials, as well as infrastructure and standardization of the production process. So that a number of design elements and open source code can be iterated quickly, having everyone maximize using open source resources efficiency. The design of interactive prototype is based on Arduino/Max6/MSP experiment method and emotional experience method. After the initial design and prototyping, the design concept can be realized. A design route combining usability and ease of use could be established which can be used in the field of industrial design engineering.

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