Abstract

During winter and summer vacations, parents are busy with work and have less time to accompany their children. Parents pay more and more attention to children’s independent learning. Therefore, it is particularly important to cultivate children’s self-learning ability. As an indispensable prop in the process of children’s growth, teaching toys play a positive role in children’s forming good habits and building up self-confidence. This article is based on STEAM education concept, through the analysis of the characteristics of existing auxiliary teaching toys, starting from the psychological and behavioral characteristics of children and parents, analyze their demand for auxiliary teaching toys, summarizes the design principle of auxiliary teaching toys, puts forward the design method of the auxiliary teaching toys, provide a reference for toy designers and children’s education.

Highlights

  • STEAM EducationSTEAM education is a comprehensive education that integrates science, technology, engineering, art and mathematics (Liu, 2020)

  • During winter and summer vacations, parents are busy with work and have less time to accompany their children

  • This article is based on STEAM education concept, through the analysis of the characteristics of existing auxiliary teaching toys, starting from the psychological and behavioral characteristics of children and parents, analyze their demand for auxiliary teaching toys, summarizes the design principle of auxiliary teaching toys, puts forward the design method of the auxiliary teaching toys, provide a reference for toy designers and children’s education

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Summary

STEAM Education

STEAM education is a comprehensive education that integrates science, technology, engineering, art and mathematics (Liu, 2020). STEAM is an educational concept that integrates Science, Technology, Engineering, Arts and Mathematics into an interdisciplinary integrated education model. STEAM on cross-border education concept, focusing on practice, compared with the traditional teaching concept, STEAM education pays more attention to cultivate compound talents, their ability to think independently, from the perspective of hands-on practice and thinking training, the ascending children found the problem, problem-solving ability, will exert positive effects on children’s creative ability. Steam teaching assisted toys are adapted from this educational philosophy by incorporating a variety of learning systems into traditional toys. STEAM education emphasizes the educational mode of “learning by doing” and “doing while learning”, so that children can experience the joy of hands-on creation. As to cultivate children’s comprehensive literacy, promote the development of children’s cognitive ability, motor ability, emotional ability and other skills

Current Status of STEAM Educational Toys
Design Principles for STEAM Educational Toys
Play and Learn
Development and Cognition
Purchase and Use
Thematic Design
Interactive Design
Structural Exploration
Application of New Technologies
Art and Aesthetics
Conclusion
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