Abstract

There are many studies on 3D reconstruction based on monocular vision, but for complex surface parts, contour occlusion problems will occur, which requires binocular or multi-eye vision for 3D reconstruction. This paper mainly uses binocular structured light vision to study 3D reconstruction. The specific methods are: use structured light coding to calibrate the binocular camera, the projector and the left and right cameras to obtain the calibration parameters, and then obtain the 3D coordinates based on the triangulation principle that there is only one intersection between the camera straight line equation and the projector plane equation in space. Because of the binocular structured light used in this article, the point clouds of the left and right cameras need to be merged to complete the stitching process of the two points clouds. Through the verification of this methods, the stitching error is good, and the point cloud can be streamlined later to improve the point cloud registration rate.

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