Abstract

The expansion of the digital integration mode of contemporary digital cinema from creation to projection and the change of cinematic language both herald the breakthrough of technology once again and the opening of a new era of digital cinematic art. From the aesthetic point of view, digital cinema has overturned and dismantled some of the theoretical essentials and important concepts of traditional film aesthetics about film ontology, and the changes and progress of digital cinema’s generation principle, audiovisual environment and media properties have profoundly influenced film art creation and audiences’ aesthetic approach. Digital reproduction and regeneration can realistically simulate reality and transcend reality to construct the story world in film, forming a higher level of aesthetic composition and aesthetic concept. The innovation of film media and the transformation of digital film machines enable audiences to develop an embodied experience at a super close distance or without distance, thus falling into the “immersion of the here and now” and “playable story”. The digital anthropomorphic film phenomenon experience and the immersive viewing mode of multimedia sound and image have perfectly realized the freedom and transcendence of digital film aesthetic experience and become an important force to promote the development and evolution of film aesthetics. It is the original purpose of this dissertation to explore the relationship between digital film technology development and film aesthetic discourse under the new digital technology conditions, to sort out the aesthetic implications and aesthetic characteristics of digital films, to explain the film concepts and aesthetic issues in the digital era, and to try to complete the systematic construction of contemporary digital technology film aesthetics.

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