Abstract

The aim of the study was to determine the performance indices of a repeated jumping test (RJT) over three different stages of a basketball game, and to examine their relationships with the aerobic capacity of young basketball players. Sixteen young (17.2 ± 0.4 yrs) trained basketball players performed an RJT (six sets of six consecutive vertical jumps) after warm-up, at halftime, and after completing a full game, as well as an aerobic power test (shuttle run test for 20m), each test taking place on a different day. Performance indices for each of the RJTs were the ideal jump height (IJ), the total jump height (TJ) of all the jumps, and the performance decrement (PD) throughout the tests. The IJ and TJ were significantly higher at the halftime compared with both after warm-up and after a full-time game (p<0.01). No major variations were noted in IJ and TJ in the full-time game compared to the warm-up. During any of the three game stages, there was no significant difference in the PD. No significant relationships were found between the aerobic capacity and any of the RJT performance indices at the different game stages. Given the present findings, coaches and players may consider the use of a more intense warm-up protocol, one that will efficiently prepare players for the early stages of a basketball game. The results also suggest that the aerobic energy system's involvement with repeated jumping activity is only minor when young players play basketball.

Highlights

  • Male basketball players have previously been studied by activity patterns and physiological responses during competition

  • The ideal jump height (IJ) and total jump height (TJ) were significantly higher at the halftime compared to both after warm-up and after the full-time basketball game (p

  • No significant differences were found in IJ and TJ in the full-time game compared to after the warm-up

Read more

Summary

Introduction

Male basketball players have previously been studied by activity patterns and physiological responses during competition. Klusemann, Pyne, Hopkins & Drinkwater [2] reported that the frequency of all activities was 809 ± 80 for young national league players (age 17.8 ± 0.6 yrs) during basketball games. McInnes, Carlson, Jones & McKenna [3], found the frequency of all activities during a game to be 997 ± 183, with a change in movement category occurring every two sec. The average HR throughout the games was 158 b/m (78% of maximal HR). These demonstrate the quick and fast actions in basketball games with regular change of players' movement patterns

Objectives
Methods
Results
Discussion
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call