Abstract

In the automobile industry virtual prototypes are often used within the product development process. Here computer models of cars which are still under development are generated and analyzed to reduce the time and costs for building and testing real prototypes. In this context the technology of augmented reality offers a new perspective. In this paper we describe a system architecture for a PC-cluster consisting of AR nodes for the image processing and VR nodes for the parallel rendering. The AR nodes analyze the live video coming from two cameras and calculate the tracking data for the VR nodes. According to the tracking data the VR nodes render the 3D objects in parallel. The rendered images are sent back to the AR nodes where they are mixed with the life video. The proposed scalable architecture provides a very high image quality and rendering performance. This allows the superimposing of highly polygonal 3D models at high frame rates and excellent image quality.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.