Abstract

This paper analyzes the Sony Pictures Animation franchise Cloudy with a Chance of Meatballs 1 and 2 (2009, 2013) in terms of its affective engagement with climate issues. Throughout the two films, the trope of constantly changing food weather is the subject of analysis and representation both diegetically by the films’ characters and extradiegetically by the films’ technical directors. Rendering the climate in an appealing way becomes paramount on the level of narrative and production. The treatment of food weather in the Cloudy films demonstrates the ways in which environmental animation mediates between, in the terms of C. P. Snow, the two cultures of the arts and the sciences. The Cloudy films, like many other examples of environmental animation, respond to Snow’s call by deploying imaginative, often comic approaches to topics that in the mainstream media are treated logically and seriously, but with little impact on policy. In the case of the Cloudy films, that comic approach to environmentalism is tempered by the films’ cooptation into a corporate responsibility campaign against food insecurity and by the fact that comedy is part and parcel of the business model of industrialized animation. Still, the technical challenges of animating and rendering food weather demanded that animators imaginatively experiment with actual food in a way that went over and above corporate policy. The arresting beauty and sensory engagement of the resulting animated food appeals to characters and viewers alike. Therefore, animated food—mediating nourishment and communication, science and art—may provide a productive inroad to exploring environmental issues.

Highlights

  • This paper analyzes the Sony Pictures Animation franchise Cloudy with a Chance of Meatballs 1 and 2 (2009, 2013) in terms of its affective engagement with climate issues

  • This paper has explored the ways in which humanists can come to terms with the issue of human extinction through the imaginative and comic work of environmental animation, which Nicole Starosielski describes as a place to explore and question established understandings of the environment

  • She traces a chronological trajectory from mutability to interactivity to the constructed nature of the environment, a process that parallels the global intensification of extractive capitalism from the postwar period to the present

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Summary

Sabiha Ahmad Khan

The technical challenges of animating and rendering food weather demanded that animators imaginatively experiment with actual food in a way that went over and above corporate policy. The environment of Cloudy 1 is mutable in the sense that the FLDSMDFR depends on the precipitation of clouds to make the food weather This understanding of clouds, according to Esther Leslie, is in keeping with their status from the industrial to the digital age as animating phenomena that are “preoccupied with making forms” (Leslie and McKim 2017, 236). That the citizens of Swallow Falls can make requests to Flint for specific food weather suggests that the environment in Cloudy 1 is interactive on account of the citizens’ agency in changing their milieu according to their appetites.

Climate Comedy
Visualizing Climate Comedy
Rendering Climate Comedy
Conclusion
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