Abstract

Shape from shading (SFS) denotes the problem of reconstructing a 3D surface, starting from a single shaded image which represents the surface itself. Minimization techniques are commonly used for solving the SFS problem, where the objective function is a weighted combination of the brightness error, plus one or more terms aiming to obtain a valid solution. We present a regularized quadratic penalty method where quadratic penalization is used to adaptively adjust the smoothing weights, and regularization improves the robustness and reliability of the procedure. A nonmonotone Barzilai–Borwein method is employed to efficiently solve the arising subproblems. Numerical results are provided showing the reliability of the proposed approach.

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