Abstract

This article explores gendered practices in new media formations. We consider the ways that emergent practices in new media bring to the fore and make more explicit some previously submerged practices. In identity construction, in spatial practices, and in the productive labor of users of new media, we see examples of how the fluidity of gender can be highlighted, the cultural specificity of some often taken for granted and naturalized practices can be more readily understood as constructed, and ironically, how the overt and self-congratulatory crowing of some gamer and geek cultures draws attention to their misogyny, creating a much bigger and more easily identifiable target for counterstrategies. The intersection of emergent technologies and sociocultural practices creates new areas of gendered negotiations.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.