Abstract

Maintaining redundancy in P2P storage systems is essential for reliability guarantees. Numerous P2P storage system maintenance algorithms have been proposed in the last years, each supposedly improving upon the previous approaches. We perform a systematic comparative study of the various strategies taking also into account the influence of different garbage collection mechanisms, an issue not studied so far. Our experiments show that while some strategies generally perform better than some others, there is no universally best strategy, and their relative superiority depends on various other design choices as well as the specific evaluation criterion. Our results can be used by P2P storage systems designers to make prudent design decisions, and our exploration of the various evaluation metrics also provides a more comprehensive framework to compare algorithms for P2P storage systems. While there are numerous network simulators specifically developed even to simulate peer-to-peer networks, there existed no P2P storage simulators - a byproduct of this work is a generic modular P2P storage system simulator which we provide as open-source. Different redundancy, maintenance, placement, garbage-collection policies, churn scenarios can be easily integrated to the simulator to try out new schemes in future, and provides a common framework to compare (future) p2p storage systems designs - something which has not been possible so far.Keywordspeer-to-peer storage-systemsredundancy maintenance garbage collectiontrace-driven simulations

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