Abstract
To achieve 60 pixels per degree (PPD) and 100° field of view (FoV) while keeping a reasonably high aperture ratio for active-matrix liquid crystal displays (LCDs), field sequential color (FSC) is a promising approach. We evaluate the physical properties of a high birefringence nematic LC mixture and then use these data to simulate the performance of a fringe-field switching (FFS) LCD. Such an FFS LCD exhibits a fast average gray-to-gray response time (~1.5 ms) to enable FSC operation. By removing the spatial color filters, FSC operation triples the resolution density and optical efficiency, which are critical to high-resolution density and low power consumption virtual reality applications. Wide color gamut (96.2% of the DCI-P3 standard) and superior color uniformity are also demonstrated using such an FSC LCD.
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