Abstract

In this paper, we have proposed a hologram calculation method using polynomial approximations for reducing the computational complexity of point-cloud-based hologram calculations. The computational complexity of existing point-cloud-based hologram calculations is proportional to the product of the number of point light sources and hologram resolution, whereas that of the proposed method can be reduced to approximately proportional to the sum of the number of point light sources and hologram resolution by approximating the object wave with polynomials. The computation time and reconstructed image quality were compared with those of the existing methods. The proposed method was approximately 10 times faster than the conventional acceleration method, and did not produce significant errors when the object was far from the hologram.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call