Abstract

The 3D MIMO code is a robust and efficient spacetime coding scheme for the distributed MIMO broadcasting. However, it suffers from the high computational complexity if the optimal maximum-likelihood (ML) decoding is used. In this paper we first investigate the unique properties of the 3D MIMO code and consequently propose a simplified decoding algorithm without sacrificing the ML optimality. Analysis shows that the decoding complexity is reduced from O(M <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">8</sup> ) to O(M <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">4.5</sup> ) in quasi-static channels when M-ary square QAM constellation is used. Moreover, we propose an efficient implementation of the simplified ML decoder which achieves a much lower decoding time delay compared to the classical sphere decoder with Schnorr-Euchner enumeration.

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