Abstract

The authors describe a method for reconstruction of three-dimensional visible and invisible opaque surfaces using moving shadows. An object whose shape is to be determined is placed on a reference surface. A beam of substantially parallel rays of light is projected at the object at a set of different angles relative to the reference surface. Using a camera which is placed above the reference surface, the shadows cast by the object for each angle are transferred to a computer. A three-dimensional binary level shadow diagram (3DBL shadowgram) is formed and analyzed. The shadowgram has some features which make the reconstruction very simple: a section of the 3DBL shadowgram, referred to as a 2DBL shadowgram, can be used to determine the heights of points of the object to be reconstructed. Further analysis of some curves of the shadowgram can be used for the partial reconstruction of invisible surfaces. A set of experimental results to test the effects of the threshold, camera resolution, and the number of pictures demonstrates the robustness and usefulness of the method.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.