Abstract

In this article, the authors share with us an interesting use for the latest laser-scanning-based 3D imaging technology for reconstructing a thule whalebone house. All major components (such as date capturing, data modeling, display, and interaction) are covered to demonstrate how archaeological research can benefit from this new technology for the purposes of testing and education. Although this article focuses on building the skeletal models of a whale, it also provides a stepping-stone to the researchers, engineers, architects, and archaeologists who are interested in virtual reality. Interactive digital media is becoming one of the hot areas in the multimedia community, which aims to provide users with an immersive experience while consuming media.

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