Abstract

The use of Virtual Reality in education can revolutionize the learning experience of students through immersive and captivating encounters that can enhance their understanding of the subject can provide a meaningful and enjoyable Virtual Reality experience. Where the research objective is to examine the latest trends in Virtual Reality for meaningful and enjoyable science learning: Systematic Literature Review. The review was conducted based on state-of-the-art methods using the preferred reporting items for reviews and meta-analyses (PRISMA) guidelines. The results of this research explain that there are Learning Trends in the Future, namely: Collaboration, Learning Inspiration from a Young Age, Rapidly Growing Online Learning, Using Virtual Reality for Learning, Learning with AI Technology; Uses of Virtual Reality in science learning: Use of Virtual Reality as a learning medium, Use of Virtual Reality as a competency testing medium, Learning & competency testing in the Film Industry; The essence of science learning: Science as a way of thinking, Science as a way of inquiry, Science as a building of knowledge, Science as a form of interaction between technology and society.

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