Abstract

This paper presents a technique for real-time texture-less object recognition and tracking on mobile devices. Our proposed algorithm is an even lighter-weight version of the recent state-of-the-art binary-based texture-less object detector BIND (Binary Integrated Net Descriptor), primarily customized for mobile device applications. This modification, termed BIND-Lite, employs various techniques to overcome the low-computational power of current mobile devices, while mostly retaining the texture-less object detection robustness of the original BIND. On current generation mobile devices, BIND-Lite was able to achieve runtime rates of up to 30 frames per second. To evaluate our algorithm, we have also designed a mobile augmented reality application coined IMPRINT, which renders logos/images onto detected objects to showcase BIND-Lite in a real-time mobile augmented reality setting.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.